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AFRIGRAPH
2001
ACM
14 years 19 days ago
A gesture processing framework for multimodal interaction in virtual reality
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
Marc Erich Latoschik
IEEECIT
2010
IEEE
13 years 7 months ago
An Innovative Course about Network Storage and System Virtualization Technologies in PKU
—“Network Storage and System Virtualization Technologies” is an up-to-date course opened by the school of electronics engineering and computer science of Peking University. T...
Xiaolin Wang, Xinxin Jin, Yingwei Luo, Zhenlin Wan...
HAPTICS
2008
IEEE
13 years 9 months ago
Developing the 'Ouch-o-Meter' to Teach Safe and Effective Use of Pressure for Palpation
Many clinical examinations involve palpation and part of the diagnostic process depends on the application of pressure. Teaching and learning such skills is difficult especially fo...
Sarah Baillie, Andrew Crossan, Neil Forrest, Steph...
IJVR
2007
124views more  IJVR 2007»
13 years 9 months ago
Business Cases for Virtual Human Technology: Evaluation and Exploitation
—One of the main goals of the Virtual Human project was to develop technologies for using Virtual Humans as Human-Machine-Interfaces (HMI) to complex technical devices and system...
Alexander B. Reinecke, Markus Rössler, Nico G...
VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
13 years 8 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...