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» Development of interactive applications for mobile devices
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CHI
2010
ACM
14 years 5 months ago
Skinput: appropriating the body as an input surface
We present Skinput, a technology that appropriates the human body for acoustic transmission, allowing the skin to be used as an input surface. In particular, we resolve the locati...
Chris Harrison, Desney S. Tan, Dan Morris
DAC
2006
ACM
14 years 12 months ago
Games are up for DVFS
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
Yan Gu, Samarjit Chakraborty, Wei Tsang Ooi
ACMIDC
2010
14 years 2 months ago
Teaching social competence: in search of design patterns
COSPATIAL is a multi-disciplinary project that is using collaborative virtual reality and tabletop devices for training social competence within the theoretical framework of Cogni...
Massimo Zancanaro, Eynat Gal, Sarah Parsons, Patri...
FCCM
1999
IEEE
146views VLSI» more  FCCM 1999»
14 years 3 months ago
Sepia: Scalable 3D Compositing Using PCI Pamette
We have implemented an image combining architecture that allows distributed rendering of a partitioned data set at interactive rates. The architecture achieves real-time frame rat...
Laurent Moll, Mark Shand, Alan Heirich
MVA
1996
100views Computer Vision» more  MVA 1996»
14 years 8 days ago
A Support System for the Visually Disabled to Recognize 3D Objects
We have been developing a support system for the visually disabled t,o actively recognize threedimensional objects or environments, an application system of 3D computer vision. Th...
Yoshihiro Kawai, Fumiaki Tomita