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3DPVT
2004
IEEE
104views Visualization» more  3DPVT 2004»
13 years 11 months ago
Interactive Modeling from Dense Color and Sparse Depth
We are developing a system for interactive modeling of real world scenes. The acquisition device consists of a video camera enhanced with an attached laser system. As the operator...
Voicu Popescu, Elisha Sacks, Gleb Bahmutov
HCI
2007
13 years 9 months ago
Asymmetric Synchronous Collaboration Within Distributed Teams
Teams performing physical tasks must often be distributed in space, and are often organized hierarchically. This means that systems to support collaboration between members must ac...
Mark Ashdown, M. L. Cummings
HICSS
2002
IEEE
150views Biometrics» more  HICSS 2002»
14 years 18 days ago
AUI: A Programming Language for Developing Plastic Interactive Software
With the proliferation of consumer computing devices with varied display and input characteristics, it has become desirable to develop interactive systems that are usable across m...
Kevin A. Schneider, James R. Cordy
UIST
2003
ACM
14 years 27 days ago
PreSense: interaction techniques for finger sensing input devices
Although graphical user interfaces started as imitations of the physical world, many interaction techniques have since been invented that are not available in the real world. This...
Jun Rekimoto, Takaaki Ishizawa, Carsten Schwesig, ...
OSDI
2008
ACM
14 years 8 months ago
Towards Virtual Passthrough I/O on Commodity Devices
A commodity I/O device has no support for virtualization. A VMM can assign such a device to a single guest with direct, fast, but insecure access by the guest's native device...
Lei Xia, Jack Lange, Peter A. Dinda