In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
—Most research on P2P multimedia streaming assumes that users access video content sequentially and passively. Unlike P2P live streaming in which the peers start playback from th...
Changqiao Xu, Gabriel-Miro Muntean, Enda Fallon, A...
This paper presents Virtual Ring Routing (VRR), a new network routing protocol that occupies a unique point in the design space. VRR is inspired by overlay routing algorithms in D...
Matthew Caesar, Miguel Castro, Edmund B. Nightinga...
This paper introduces FlowVR, a middleware dedicated to virtual reality applications distributed on clusters or grid environments. FlowVR supports coupling of heterogeneous paralle...
Abstract. We describe a distributed architecture for situated largescale agent-based simulations with predominately local interactions. The approach, implemented in AglobeX Simulat...