We have implemented an application-independent collaboration manager, called Collagen, based on the SharedPlan theory of discourse, and used it to build a software interface agent...
Abstract— Wireless networked control systems have begun to gain acceptance during the last decade, largely due to the increased flexibility and lower costs they promise to provi...
James H. Taylor, Hazem M. S. Ibrahim, Jeff Slipp, ...
Bayesian games can be used to model single-shot decision problems in which agents only possess incomplete information about other agents, and hence are important for multiagent co...
Frans A. Oliehoek, Matthijs T. J. Spaan, Jilles St...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
This paper reports on a novel decentralised technique for planning agent schedules in dynamic task allocation problems. Specifically, we use a Markov game formulation of these pr...
Archie C. Chapman, Rosa Anna Micillo, Ramachandra ...