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» Diagram Techniques for Multiple View Geometry
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ECCV
2006
Springer
15 years 22 days ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
CVPR
2006
IEEE
15 years 26 days ago
Structure and View Estimation for Tomographic Reconstruction: A Bayesian Approach
This paper addresses the problem of reconstructing the density of a scene from multiple projection images produced by modalities such as x-ray, electron microscopy, etc. where an ...
Satya P. Mallick, Sameer Agarwal, David J. Kriegma...
AOSD
2006
ACM
14 years 4 months ago
Presenting crosscutting structure with active models
When modifying or debugging a software system, among other tasks, developers must often understand and manipulate source code that crosscuts the system’s structure. These tasks ...
Wesley Coelho, Gail C. Murphy
IPPS
2003
IEEE
14 years 4 months ago
An Object Oriented Framework for an Associative Model of Parallel Computation
An object oriented description and framework of the Multiple ASsociative Computing (MASC) model of parallel computation is presented. This description identifies MASC objects and ...
Michael Scherger, Jerry L. Potter, Johnnie W. Bake...
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
14 years 3 months ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff