Sciweavers

60 search results - page 3 / 12
» Dialogs taking into account experience, emotions and persona...
Sort
View
CHI
2005
ACM
14 years 7 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
IADIS
2003
13 years 8 months ago
Prediction Strategies in a TV Recommender System - Method and Experiments
Predicting the interests of a user in information is an important process in personalized information systems. In this paper, we present a way to create prediction engines that al...
Mark van Setten, Mettina Veenstra, Anton Nijholt, ...
LREC
2010
130views Education» more  LREC 2010»
13 years 8 months ago
Modified LTSE-VAD Algorithm for Applications Requiring Reduced Silence Frame Misclassification
The LTSE-VAD is one of the best known algorithms for voice activity detection. In this paper we present a modified version of this algorithm, that makes the VAD decision not takin...
Iker Luengo, Eva Navas, Igor Odriozola, Ibon Sarat...
ECTEL
2008
Springer
13 years 8 months ago
Immediate Elaborated Feedback Personalization in Online Assessment
Providing a student with feedback that is timely, most suitable and useful for her personality and the performed task is a challenging problem of online assessment within Web-based...
Ekaterina Vasilyeva, Paul De Bra, Mykola Pechenizk...
CHI
2006
ACM
14 years 7 months ago
Sashay: designing for wonderment
No longer confined to our offices, schools, and homes, technology is expanding at an astonishing rate across our everyday public urban landscapes. From the visible (mobile phones,...
Eric Paulos, Chris Beckmann