: This paper presents the NECA approach to the generation of dialogues between Embodied Conversational Agents (ECAs). This approach consist of the automated constructtion stract sc...
Kees van Deemter, Brigitte Krenn, Paul Piwek, Mart...
As spoken dialogue systems become deployed in increasingly complex domains, they face rising demands on the naturalness of interaction. We focus on system responsiveness, aiming t...
Within the EU-funded COMPANIONS project, we are working to evaluate new collaborative conversational models of dialogue. Such an evaluation requires us to benchmark approaches to ...
Nick Webb, David Benyon, Jay Bradley, Preben Hanse...
This paper describes an initial prototype demonstrator of a Companion, designed as a platform for novel approaches to the following: 1) The use of Information Extraction (IE) tech...
Yorick Wilks, Roberta Catizone, Alexiei Dingli, We...
This paper presents the NICE fairy-tale game system, which enables adults and children to engage in conversation with animated characters in a 3D world. In this paper we argue that...
Joakim Gustafson, Johan Boye, Morgan Fredriksson, ...