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WSCG
2004
143views more  WSCG 2004»
13 years 10 months ago
View Dependent Stochastic Sampling for Efficient Rendering of Point Sampled Surfaces
In this paper we present a new technique for rendering very large datasets representing point-sampled surfaces. Rendering efficiency is considerably improved by using stochastic s...
Sushil Bhakar, Liang Luo, Sudhir P. Mudur
VISUALIZATION
2003
IEEE
14 years 1 months ago
A Frequency-Sensitive Point Hierarchy for Images and Volumes
This paper introduces a method for converting an image or volume sampled on a regular grid into a space-efficient irregular point hierarchy. The conversion process retains the ori...
Tomihisa Welsh, Klaus Mueller
ECCV
2006
Springer
14 years 10 months ago
Top-Points as Interest Points for Image Matching
We consider the use of top-points for object retrieval. These points are based on scale-space and catastrophe theory, and are invariant under gray value scaling and offset as well ...
Bram Platel, Evguenia Balmachnova, Luc Florack, Ba...
ICIP
2006
IEEE
14 years 10 months ago
Video-Based Rendering using Feature Point Evolution
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
Wende Zhang, Tsuhan Chen
RT
2004
Springer
14 years 1 months ago
PointWorks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments
ks: Abstraction and Rendering of Sparsely Scanned Outdoor Environments Hui Xu, Nathan Gossett and Baoquan Chen University of Minnesota Digital Technology Center at Twin Cities † ...
Hui Xu, Nathan Gossett, Baoquan Chen