Recently, it has become increasingly popular to represent animations not by means of a classical skeleton-based model, but in the form of deforming mesh sequences. The reason for ...
Edilson de Aguiar, Christian Theobalt, Sebastian T...
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
Abstract. Discrete distortion for two- and three-dimensional combinatorial manifolds is a discrete alternative to Ricci curvature known for differentiable manifolds. Here, we show ...
Mohammed Mostefa Mesmoudi, Leila De Floriani, Paol...
The aim of this work is to analyze the applicability of crowding differential evolution to unsupervised clustering. The basic idea of this approach, interpreting the clustering pr...
Unstructured meshes are often used in simulations and imaging applications. They provide advanced flexibility in modeling abilities but are more difficult to manipulate and anal...