Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
In this paper, we propose a new PDE-based methodology for deformable surfaces that is capable of automatically evolving its shape to capture the geometric boundary of the data and ...
Internet worms are classically described using SIR models and simulations, to capture the massive dynamics of the system. Here we are able to generate a differential equation-base...
Jeremy T. Bradley, Stephen T. Gilmore, Jane Hillst...
Geometric constraints have proved to be efficient for enhancing the realism of shape animation. The present paper addresses the computation and the preservation of the volume enc...
The dual of a 2-manifold polygonal mesh without boundary is commonly defined as another mesh with the same topology (genus) but different connectivity (vertex-face incidence), in ...