We present an algorithm based on convex optimization for constructing kernels for semi-supervised learning. The kernel matrices are derived from the spectral decomposition of grap...
Xiaojin Zhu, Jaz S. Kandola, Zoubin Ghahramani, Jo...
In this paper, we present an efficient way to denoise bivariate data like height fields, color pictures or vector fields, while preserving edges and other features. Mixing surface...
We present a new, real-time method for rendering diffuse and glossy objects in low-frequency lighting environments that captures soft shadows, interreflections, and caustics. As a...
Our goal is to embed free-form constraints into a graphical model. With such constraints a graphic can maintain its visual integrity--and break rules tastefully--while being manip...
Tom Ngo, Doug Cutrell, Jenny Dana, Bruce Randall D...
Abstract. An algorithm for simulating diffuse interreflection in complex three dimensional scenes is described. It combines techniques from hierarchical radiosity and multiresolut...
Andrew J. Willmott, Paul S. Heckbert, Michael Garl...