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EDUTAINMENT
2009
Springer
14 years 3 months ago
Little Big Difference: Gender Aspects and Gender-Based Adaptation in Educational Games
Computer games are tremendously successful and this is why the potential of using this medium for educational purposes is increasingly recognized and researched. However, as new le...
Christina M. Steiner, Michael D. Kickmeier-Rust, D...
DELTA
2008
IEEE
14 years 3 months ago
An Integrated Validation Environment for Differential Power Analysis
Integrated systems represent the most common solution for storage and transmission of confidential data. However, cryptographic devices can be subject to passive attacks that cons...
Giorgio Di Natale, Marie-Lise Flottes, Bruno Rouze...
IV
2007
IEEE
160views Visualization» more  IV 2007»
14 years 3 months ago
Narratological Constructs in the Gestalt of the 3D Game environment: Aboriginal Knowledge and its Connection to the Data Landsca
This paper reports on a project federally funded by the Australian CRC for Interaction Design (ACID). It investigates the use of a 3D game engine as a landscape metaphor for hosti...
Theodor G. Wyeld, Malcolm Pumpa
LANOMS
2007
IEEE
149views Education» more  LANOMS 2007»
14 years 3 months ago
Management Issues on Wireless Mesh Networks
—Wireless Mesh Networks (WMN) are emerging as a flexible and low-cost alternative to provide digital inclusion through multi-hop communications, supporting applications from las...
Jairo L. Duarte, Diego G. Passos, Rafael L. Valle,...
AICT
2006
IEEE
14 years 2 months ago
Privacy and data protection in technology-enhanced professional learning
Privacy provision and data protection are basic requirements for professional learning, especially when personalized systems are used that adapt to sensitive learner personal data...
Tomaz Klobucar