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CHI
2006
ACM
14 years 8 months ago
Text entry using a dual joystick game controller
We present a new bimanual text entry technique designed for today's dual-joystick game controllers. The left and right joysticks are used to independently select characters f...
Andrew D. Wilson, Maneesh Agrawala
CHI
2006
ACM
14 years 8 months ago
Active CyberCode: a directly controllable 2D code
Many augmented reality (AR) applications which overlay computer graphics on a real image have been developed. One of the limitations of such applications is that a user has to con...
Yuji Ayatsuka, Jun Rekimoto
CHI
2005
ACM
14 years 8 months ago
The vacuum: facilitating the manipulation of distant objects
We present the design and evaluation of the vacuum, a new interaction technique that enables quick access to items on areas of a large display that are difficult for a user to rea...
Anastasia Bezerianos, Ravin Balakrishnan
CHI
2005
ACM
14 years 8 months ago
Conversing with the user based on eye-gaze patterns
Motivated by and grounded in observations of eye-gaze patterns in human-human dialogue, this study explores using eye-gaze patterns in managing human-computer dialogue. We develop...
Pernilla Qvarfordt, Shumin Zhai
CHI
2005
ACM
14 years 8 months ago
Curve dial: eyes-free parameter entry for GUIs
In this demonstration, we introduce "curve dial" a technique designed to extend gesture-based interactions like FlowMenus with eyes-free parameter entry. FlowMenus, let ...
Graham Smith, Monica M. C. Schraefel, Patrick Baud...