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ISMAR
2006
IEEE
14 years 1 months ago
Robust gloves for 3D interaction in mobile outdoor AR environments
This paper describes the design of hand-worn gloves for interacting with mobile outdoor augmented reality systems. Most existing systems rely on more traditional 2D input devices ...
Wayne Piekarski, Ross Smith
ACMACE
2006
ACM
14 years 1 months ago
Interaction techniques for musical performance with tabletop tangible interfaces
We present a set of interaction techniques for electronic musical performance using a tabletop tangible interface. Our system, the Audiopad, tracks the positions of objects on a t...
James Patten, Ben Recht, Hiroshi Ishii
ACMDIS
2006
ACM
14 years 1 months ago
"It's Just a Method!": a pedagogical experiment in interdisciplinary design
In the excitement of the cognitive revolution, Simon proposed a way of thinking about design that promised to make it more manageable and cognitive: to think of design as a planni...
Steve R. Harrison, Maribeth Back, Deborah G. Tatar
DOCENG
2006
ACM
14 years 1 months ago
Benefits of structured multimedia documents in IDTV: the end-user enrichment system
This paper presents a system that exploits the benefits of modelling multimedia presentations as structured documents within the context of interactive digital television systems....
Pablo César, Dick C. A. Bulterman, A. J. Ja...
HRI
2006
ACM
14 years 1 months ago
A video game-based framework for analyzing human-robot interaction: characterizing interface design in real-time interactive mul
There is growing interest in mining the world of video games to find inspiration for human-robot interaction (HRI) design. This paper segments video game interaction into domain-i...
Justin Richer, Jill L. Drury