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» Direct 3D interaction with smart objects
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ISVC
2009
Springer
14 years 2 months ago
Graph Cut Based Point-Cloud Segmentation for Polygonal Reconstruction
The reconstruction of 3D objects from a point-cloud is based on sufficient separation of the points representing objects of interest from the points of other, unwanted objects. Thi...
David Sedlacek, Jiri Zara
MM
2010
ACM
210views Multimedia» more  MM 2010»
13 years 10 months ago
Increasing interactivity in street view web navigation systems
This paper presents some interactive features we have added on our street-view web navigation application. Our system allows to navigate through a huge amount of data (panoramas a...
Alexandre Devaux, Nicolas Paparoditis
UIST
2006
ACM
14 years 3 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
SI3D
2005
ACM
14 years 3 months ago
Interest management middleware for networked games
In this paper we present an implementation of an interest management scheme using standard message oriented middleware (MOM) technologies to provide scalable message dissemination...
Graham Morgan, Fengyun Lu, Kier Storey
HVEI
2010
13 years 11 months ago
Tangible display systems: direct interfaces for computer-based studies of surface appearance
When evaluating the surface appearance of real objects, observers engage in complex behaviors involving active manipulation and dynamic viewpoint changes that allow them to observ...
Benjamin A. Darling, James A. Ferwerda