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ACCV
2006
Springer
14 years 1 months ago
General Specular Surface Triangulation
We present a method for the reconstruction of a specular surface, using a single camera viewpoint and the reflection of a planar target placed at two different positions. Contrar...
Thomas Bonfort, Peter F. Sturm, Pau Gargallo
CVPR
2011
IEEE
12 years 11 months ago
A Brute-Force Algorithm for Reconstructing a Scene from Two Projections
Is the real problem in finding the relative orientation of two viewpoints the correspondence problem? We argue that this is only one difficulty. Even with known correspondences,...
Olof Enqvist, Fangyuan Jiang, Fredrik Kahl
SIGGRAPH
1992
ACM
13 years 11 months ago
Generative modeling: a symbolic system for geometric modeling
This paper discusses a new, symbolic approach to geometric modeling called generative modeling. The approach allows specification, rendering, and analysis of a wide variety of sha...
John M. Snyder, James T. Kajiya
3DIM
2007
IEEE
14 years 1 months ago
Generalized MPU Implicits Using Belief Propagation
In this paper, we present a new algorithm to reconstruct 3D surfaces from an unorganized point cloud based on generalizing the MPU implicit algorithm through introducing a powerfu...
Yi-Ling Chen, Shang-Hong Lai, Tung-Ying Lee
CCCG
2001
13 years 9 months ago
Nearest neighbor search through function minimization
This paper describes a solution to the nearest neighbor problem. The proposed algorithm, which makes use of the triangle inequality property, is considered from a function minimiz...
Chang Shu, Michael A. Greenspan, Guy Godin