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VISSYM
2003
13 years 9 months ago
Anti-Aliased Volume Extraction
We present a technique to extract regions from a volumetric dataset without introducing any aliasing so that the extracted volume can be explored using direct volume rendering tec...
Sarang Lakare, Arie E. Kaufman
SIGGRAPH
2010
ACM
14 years 2 days ago
Interactive on-surface signal deformation
We present an interactive system for the artistic control of visual phenomena visible on surfaces. Our method allows the user to intuitively reposition shadows, caustics, and indi...
Tobias Ritschel, Thorsten Thormählen, Carsten Dac...
VISUALIZATION
1997
IEEE
13 years 11 months ago
The VSBUFFER: visibility ordering of unstructured volume primitives by polygon drawing
Different techniques have been proposed for rendering volumetric scalar data sets. Usually these approaches are focusing on orthogonal cartesian grids, but in the last years resea...
Rüdiger Westermann, Thomas Ertl
CGI
1999
IEEE
13 years 12 months ago
Volume Decimation of Irregular Tetrahedral Grids
Rendering highly complex models can be time and space prohibitive, and decimation is an important tool in providing simplifications. A decimated model may replace the original ent...
Allen Van Gelder, Vivek Verma, Jane Wilhelms
CGI
2003
IEEE
14 years 27 days ago
Diorama Engine - A 3D Directing Tool for 3D Computer Animation Production
This paper describes Diorama Engine, a 3D directing tool for 3D computer animation. The Diorama Engine is a limited but specialized tool that focuses on ease of scene construction...
Koji Mikami, Toru Tokuhara