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search results - page 9 / 120
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Direct Volume Editing
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CGI
2004
IEEE
120
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Computer Graphics
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CGI 2004
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Maintaining Constant Frame Rates in 3D Texture-Based Volume Rendering
13 years 11 months ago
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www.vis.uni-stuttgart.de
3D texture-based volume rendering is a popular way of realizing direct volume visualization on graphics hardware. However, the slice-oriented texture memory layout of many current...
Daniel Weiskopf, Manfred Weiler, Thomas Ertl
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18
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VIS
2009
IEEE
166
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Visualization
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VIS 2009
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Perception-Based Transparency Optimization for Direct Volume Rendering
14 years 8 months ago
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www.cad.zju.edu.cn
Ming-Yuen Chan, Yingcai Wu, Wai-Ho Mak, Wei Che...
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MICCAI
1999
Springer
86
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Medical Imaging
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MICCAI 1999
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Interactive Direct Volume Rendering of Dural Arteriovenous Fistulae in MR-CISS Data
13 years 11 months ago
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www.cg.informatik.uni-siegen.de
Christof Rezk-Salama, Peter Hastreiter, K. Eberhar...
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MICCAI
1998
Springer
84
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Medical Imaging
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MICCAI 1998
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Fast Analysis of Intracranial Aneurysms Based on Interactive Direct Volume Rendering and CTA
13 years 11 months ago
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Peter Hastreiter, Christof Rezk-Salama, Bernd Toma...
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MICCAI
2000
Springer
73
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Medical Imaging
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MICCAI 2000
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Functional Analysis of the Vertebral Column Based on MR and Direct Volume Rendering
13 years 11 months ago
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Peter Hastreiter, Christof Rezk-Salama, K. Eberhar...
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