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SIGGRAPH
1995
ACM
14 years 10 days ago
Interactive physically-based manipulation of discrete/continuous models
Physically-based modeling has been used in the past to support a variety of interactive modeling tasks including free-form surface design, mechanism design, constrained drawing, a...
Mikako Harada, Andrew P. Witkin, David Baraff
CHI
2005
ACM
14 years 9 months ago
The vacuum: facilitating the manipulation of distant objects
We present the design and evaluation of the vacuum, a new interaction technique that enables quick access to items on areas of a large display that are difficult for a user to rea...
Anastasia Bezerianos, Ravin Balakrishnan
ROBIO
2006
IEEE
208views Robotics» more  ROBIO 2006»
14 years 2 months ago
Stiffness Optimization of a 3-DOF Parallel Kinematic Machine Using Particle Swarm Optimization
Abstract— In this paper, the architectural parameters optimization of a three-prismatic-universal-universal (3-PUU) parallel kinematic machine (PKM) with three translational degr...
Qingsong Xu, Yangmin Li
MM
2003
ACM
135views Multimedia» more  MM 2003»
14 years 2 months ago
Detail-on-demand hypervideo
We demonstrate the use of detail-on-demand hypervideo in interactive training and video summarization. Detail-on-demand video allows viewers to watch short video segments and to f...
John Doherty, Andreas Girgensohn, Jonathan Helfman...
CHI
1998
ACM
14 years 1 months ago
The Vista Environment for the Coevolutionary Design of User Interfaces
User centered design requires the creation of numerous design artifacts such as task hierarchy, task-oriented specification, user interface design, architecture design and code. I...
Judy Brown, T. C. Nicholas Graham, Timothy N. Wrig...