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HRI
2010
ACM
14 years 2 months ago
A study of a retro-projected robotic face and its effectiveness for gaze reading by humans
—Reading gaze direction is important in human-robot interactions as it supports, among others, joint attention and non-linguistic interaction. While most previous work focuses on...
Frédéric Delaunay, Joachim de Greeff...
SIGGRAPH
1998
ACM
13 years 11 months ago
Wires: A Geometric Deformation Technique
Finding effective interactive deformation techniques for complex geometric objects continues to be a challenging problem in modeling and animation. We present an approach that is ...
Karan Singh, Eugene Fiume
SIGGRAPH
2000
ACM
13 years 11 months ago
Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation
Pose space deformation generalizes and improves upon both shape interpolation and common skeleton-driven deformation techniques. This deformation approach proceeds from the observ...
John P. Lewis, Matt Cordner, Nickson Fong
TOG
2010
124views more  TOG 2010»
13 years 2 months ago
Piles of objects
We present a method for directly modeling piles of objects in multibody simulations. Piles of objects represent some of the more interesting, but also most time-consuming portion ...
Shu-Wei Hsu, John Keyser
VIS
2009
IEEE
409views Visualization» more  VIS 2009»
14 years 8 months ago
Depth-Dependent Halos: Illustrative Rendering of Dense Line Data
We present a technique for the illustrative rendering of 3D line data at interactive frame rates. We create depth-dependent halos around lines to emphasize tight line bundles while...
Maarten H. Everts, Henk Bekker, Jos B.T.M. Roerd...