This paper presents a new approach to measure texture directions and estimate illumination tilt angle of 3D surface textures by using mojette transform. Feature vectors are genera...
Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...
Using optical triangulation methods to measure the shape of translucent objects is difficult because subsurface scattering contaminates measurements of the “direct” reflecti...
This paper presents a top-down approach to 3D data analysis by fitting a Morphable Model to scans of faces. In a unified framework, the algorithm optimizes shape, texture, pose an...
Existing color constancy methods cannot handle both uniform colored surfaces and highly textured surfaces in a single integrated framework. Statistics-based methods require many s...