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APGV
2005
ACM
141views Visualization» more  APGV 2005»
14 years 1 months ago
Scene consistency and spatial presence increase the sensation of self-motion in virtual reality
The illusion of self-motion induced by moving visual stimuli (“vection”) has typically been attributed to low-level, bottom-up perceptual processes. Therefore, past research h...
Bernhard E. Riecke, Jörg Schulte-Pelkum, Mari...
CGF
1999
153views more  CGF 1999»
13 years 7 months ago
Comprehensive Halftoning of 3D Scenes
The display of images on binary output hardware requires a halftoning step. Conventional halftoning algorithms approximate image values independently from the image content and of...
Oleg Veryovka, John W. Buchanan
CHI
2009
ACM
14 years 2 months ago
Non-universal usability?: a survey of how usability is understood by Chinese and Danish users
Most research assumes that usability is understood similarly by users in different cultures, implying that the notion of usability, its aspects, and their interrelations are const...
Olaf Frandsen-Thorlacius, Kasper Hornbæk, Mo...
IUI
2009
ACM
14 years 4 months ago
Musicsim: integrating audio analysis and user feedback in an interactive music browsing ui
In music information retrieval (MIR), there are two main research directions, which are based either on a folder hierarchy and metadata, or on the actual acoustic content. We beli...
Ya-Xi Chen, Andreas Butz
MMSP
2008
IEEE
117views Multimedia» more  MMSP 2008»
14 years 2 months ago
Vibrotactile jacket for perception enhancement
—By nature, human beings perceive their environment mostly using sight and audition. Vibrotactile feedback has proven satisfying results in the domains of simple multimodal inter...
Sylvain Cardin, Daniel Thalmann