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GRAPHICSINTERFACE
2003
13 years 9 months ago
Multiple Camera Considerations in a View-Dependent Continuous Level of Detail Algorithm
We introduce the Camera Aware View-dEpendent Continuous Level Of Detail (CAVECLOD) polygon mesh representation. Several techniques recently have been developed that use a hierarch...
Bradley P. Kram, Christopher D. Shaw
ICCV
1999
IEEE
14 years 9 months ago
Correlation Model for 3D Texture
While an exact definition of texture is somewhat elusive, texture can be qualitatively described as a distribution of color, albedo or local normal on a surface. In the literature...
Kristin J. Dana, Shree K. Nayar
LICS
2000
IEEE
14 years 7 days ago
Computational Complexity of Some Problems Involving Congruences on Algebras
We prove that several problems concerning congruences on algebras are complete for nondeterministic log-space. These problems are: determining the congruence on a given algebra gen...
Clifford Bergman, Giora Slutzki
CORR
2010
Springer
96views Education» more  CORR 2010»
13 years 8 months ago
LSMR: An iterative algorithm for sparse least-squares problems
Abstract. An iterative method LSMR is presented for solving linear systems Ax = b and leastsquares problem min Ax - b 2, with A being sparse or a fast linear operator. LSMR is base...
David Fong, Michael Saunders
QUESTA
1998
93views more  QUESTA 1998»
13 years 7 months ago
An approximation method for complete solutions of Markov-modulated fluid models
This paper presents an approximation method for numerically solving general Markov modulated fluid models which are widely used in modelling communications and computer systems. ...
David D. McDonald, Kun Qian