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PERVASIVE
2011
Springer
12 years 12 months ago
Planning, Apps, and the High-End Smartphone: Exploring the Landscape of Modern Cross-Device Reaccess
The rapid growth of mobile devices has made it challenging for users to maintain a consistent digital history among all their personal devices. Even with a variety of cloud computi...
Elizabeth Bales, Timothy Sohn, Vidya Setlur
PERCOM
2007
ACM
14 years 8 months ago
Automatic Generation of Device User-Interfaces?
One of the visions of pervasive computing is using mobile computers to interact with networked devices. A question raised by this vision is: Should the userinterfaces of these dev...
Olufisayo Omojokun, Prasun Dewan
MHCI
2005
Springer
14 years 2 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
IADIS
2004
13 years 10 months ago
A Transcoding Based Approach for Multi-Device Portal Contents Adaptation
The rising popularity of World Wide Web has brought portal solutions to a rapid development. More and more companies, agencies, departments have replaced or completed their Web si...
Marco Mari, Agostino Poggi
CHI
2003
ACM
14 years 9 months ago
Multimodal 'eyes-free' interaction techniques for wearable devices
Mobile and wearable computers present input/output problems due to limited screen space and interaction techniques. When mobile, users typically focus their visual attention on na...
Stephen A. Brewster, Joanna Lumsden, Marek Bell, M...