We describe a program, BEATRIX, that can understand textbook physics problems specified by a combination of English text and a diagram. The result of the understanding process is ...
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
While computers have defeated the best human players in many classic board games, progress in Go remains elusive. The large branching factor in the game makes traditional adversar...
Christopher Fellows, Yuri Malitsky, Gregory Wojtas...
Wepropose a method called Selection by Performance Prediction (SPP) which allows one, when faced with a particular problem instance, to select a Branch and Boundalgorithm from amo...