In this paper we present a new bimanual markerless gesture interface for 3D full-body motion tracking sensors, such as the Kinect. Our interface uses a probabilistic algorithm to ...
Per Ola Kristensson, Thomas Nicholson, Aaron J. Qu...
Although the human face is commonly used as a physiological biometric, very little work has been done to exploit the idiosyncrasies of facial motions for person identification. In ...
Lanthao Benedikt, Darren Cosker, Paul L. Rosin, A....
In this paper we introduce a new type of pattern – a flipping correlation pattern. The flipping patterns are obtained from contrasting the correlations between items at diffe...
Marina Barsky, Sangkyum Kim, Tim Weninger, Jiawei ...
In this paper, we present a Deformable Action Template
(DAT) model that is learnable from cluttered real-world
videos with weak supervisions. In our generative model,
an action ...
Devices capable of gestural interaction through motion sensing are increasingly becoming available to consumers; however, motion gesture control has yet to appear outside of game ...