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FUNGAMES
2010
13 years 7 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
WWW
2007
ACM
14 years 9 months ago
Search engines and their public interfaces: which apis are the most synchronized?
Researchers of commercial search engines often collect data using the application programming interface (API) or by "scraping" results from the web user interface (WUI),...
Frank McCown, Michael L. Nelson
ACSAC
2008
IEEE
14 years 3 months ago
STILL: Exploit Code Detection via Static Taint and Initialization Analyses
We propose STILL, a generic defense based on Static Taint and InitiaLization anaLyses, to detect exploit code embedded in data streams/requests targeting at various Internet servi...
Xinran Wang, Yoon-chan Jhi, Sencun Zhu, Peng Liu
AH
2004
Springer
14 years 2 months ago
Machine Learning Methods for One-Session Ahead Prediction of Accesses to Page Categories
This paper presents a comparison among several well-known machine learning techniques when they are used to carry out a one-session ahead prediction of page categories. We use reco...
José David Martín-Guerrero, Emili Ba...
WSC
2008
13 years 11 months ago
High performance spreadsheet simulation on a desktop grid
We present a proof-of-concept prototype for high performance spreadsheet simulation called S3. Our goal is to provide a user-friendly, yet computationally powerful simulation envi...
Juta Pichitlamken, Supasit Kajkamhaeng, Putchong U...