Multiple view 3D video reconstruction of actor performance
captures a level-of-detail for body and clothing
movement which is time-consuming to produce using existing
animation ...
Peng Huang (University of Surrey), Adrian Hilton (...
Model-based clustering of motion trajectories can be posed as the problem of learning an underlying mixture density function whose components correspond to motion classes with dif...
Edges in man-made environments, grouped according to vanishing point directions, provide single-view constraints that have been exploited before as a precursor to both scene under...
Human action video sequences can be considered as nonlinear dynamic shape manifolds in the space of image frames. In this paper, we address learning and classifying human actions ...
In the last decade, graph-cut optimization has been popular for a variety of pixel labeling problems. Typically graph-cut methods are used to incorporate a smoothness prior on a l...