An explicit spline representation of smooth free-form surfaces is combined with a hierarchy of meshes to form the basis of an interactive sculpting environment. The environment of...
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
This paper presents a framework for multiresolution compression and geometric reconstruction of arbitrarily dimensioned data designed for distributed applications. Although being ...
We study the problem of finding optimal covers of polygonal regions using multiple mobile guards. By our definition, a point is covered if, at some time, it lies within the convex...
Zohreh Jabbari, William S. Evans, David G. Kirkpat...
High dimensional data that lies on or near a low dimensional manifold can be described by a collection of local linear models. Such a description, however, does not provide a glob...
Sam T. Roweis, Lawrence K. Saul, Geoffrey E. Hinto...