In this paper two methods for human face recognition and the influence of location mistakes are shown. First one, Principal Components Analysis (PCA), has been one of the most appl...
This paper describes how a photogrammetry based 3D capture system can be used as an input device for animation. The 3D Dynamic Capture System is used to capture the motion of a hu...
Donald MacVicar, Stuart Ford, Ewan Borland, Robert...
We investigate the use of multiple intrinsic geometric attributes, including angles, geodesic distances, and curvatures, for 3D face recognition, where each face is represented by...
In this paper a new complete system for 3D face recognition is presented. 3D face recognition presents several advantages against 2D face recognition, as, for example, invariance t...
In this paper, we propose an original framework for three dimensional face representation and matching for identification purposes. Basic traits of a face are encoded by extracti...
Gianni Antini, Stefano Berretti, Alberto Del Bimbo...