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WSCG
2004
152views more  WSCG 2004»
13 years 8 months ago
Stable Cloth Animation with Adaptive Level of Detail
Cloth simulation is a highly intensive processor task. Higher details are often traded or sacrificed for speed in order to maintain the simulation at reasonable rates. This articl...
Fernando Pedro Birra, Manuel Próspero dos S...
SGP
2003
13 years 8 months ago
A geometric database for gene expression data
As the logical next step after sequencing the mouse genome, biologists have developed laboratory methods for rapidly determining where each of the 30K genes in the mouse genome is...
Joe D. Warren, Tao Ju, Gregor Eichele, Christina T...
SMA
2005
ACM
168views Solid Modeling» more  SMA 2005»
14 years 1 months ago
Layered tetrahedral meshing of thin-walled solids for plastic injection molding FEM
This paper describes a method for creating a well-shaped, layered tetrahedral mesh of a thin-walled solid by adapting the surface triangle sizes to the estimated wall thickness. T...
Soji Yamakawa, Charles Shaw, Kenji Shimada
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
14 years 1 months ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand
EWC
2006
120views more  EWC 2006»
13 years 7 months ago
A comparison of two optimization methods for mesh quality improvement
We compare inexact Newton and block coordinate descent optimization methods for improving the quality of a mesh by repositioning the vertices, where the overall quality is measure...
Lori Freitag Diachin, Patrick M. Knupp, Todd S. Mu...