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COMPGEOM
2004
ACM
14 years 27 days ago
Adaptive mesh generation for real-time terrain modeling
In this simulation we demonstrate how real-time multiresolution approaches based on underlying geometries are used in terrain visualization. The animated sequence demonstrates app...
Russel A. Apu, Marina L. Gavrilova
EWC
2006
61views more  EWC 2006»
13 years 7 months ago
Embarrassingly parallel mesh refinement by edge subdivision
We have previously proposed a new technique for the communication-free adaptive refinement of tetrahedral meshes that works for all configurations. Implementations of the scheme mu...
David C. Thompson, Philippe P. Pébay
CGI
2006
IEEE
14 years 1 months ago
Real-Time Shadow Volume Algorithm for Subdivision Surface Based Models
This paper presents a purely hardware-accelerated shadow volume algorithm for subdivision surface based models. By introducing SP (subdivision patterns), all procedures, including ...
Min Tang, Jinxiang Dong, Shang-Ching Chou
CAGD
2006
140views more  CAGD 2006»
13 years 7 months ago
Normal based subdivision scheme for curve design
In this paper we propose a new kind of nonlinear and geometry driven subdivision scheme for curve interpolation. Instead of using linear combination of old vertexes, displacement ...
Xunnian Yang
CVGIP
2007
99views more  CVGIP 2007»
13 years 7 months ago
Meshless geometric subdivision
Point-based surface processing has developed into an attractive alternative to mesh-based processing techniques for a number of geometric modeling applications. By working with po...
Carsten Moenning, Facundo Mémoli, Guillermo...