Genetic Programming was first introduced by Koza using tree representation together with a crossover technique in which random sub-branches of the parents' trees are swapped ...
Janet Clegg, James Alfred Walker, Julian Francis M...
Various problems in AI can be solved by translating them into a quantified boolean formula (QBF) and evaluating the resulting encoding. In this approach, a QBF solver is used as a ...
Illustrative rendering is a widely used visualization technique to display conceptual information, describe problems and give insight to solve them efficiently in science, engine...
Jingshu Huang, Brian Bue, Avin Pattath, David S. E...
Recently Vapnik et al. [11, 12, 13] introduced a new learning model, called Learning Using Privileged Information (LUPI). In this model, along with standard training data, the tea...
We present an iterative algorithm for calculating approximate greatest common divisor (GCD) of univariate polynomials with the real coefficients. For a given pair of polynomials a...