This paper presents a novel intrinsic 3D surface distance and its use in a complete probabilistic tracking framework for dynamic 3D data. Registering two frames of a deforming 3D ...
Yun Zeng, Chaohui Wang, Yang Wang, David Gu, Dimit...
We propose a vector representation (called a 3D signature) for 3D face shape in biometrics applications. Elements of the vector correspond to fixed surface points in a face-centere...
—Shortest paths have been used to segment object boundaries with both continuous and discrete image models. Although these techniques are well defined in 2D, the character of the...
This paper describes a novel algorithm to extract surface meshes directly from implicitly represented heterogeneous models made of different constituent materials. Our approach ca...
A path from a point s to a point t on the surface of a polyhedral terrain is said to be descent if for every pair of points p = (x(p), y(p), z(p)) and q = (x(q), y(q), z(q)) on th...