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ICC
2007
IEEE
180views Communications» more  ICC 2007»
14 years 2 months ago
Distributed Quad-Tree for Spatial Querying in Wireless Sensor Networks
— In contrast to the traditional wireless sensor network (WSN) applications that perform only data collection and aggregation, new generation of information processing applicatio...
Murat Demirbas, Xuming Lu
VRST
2006
ACM
14 years 2 months ago
The benefits of third-person perspective in virtual and augmented reality?
Instead of the reality in which you can see your own limbs, in virtual reality simulations it is sometimes disturbing not to be able to see your own body. It seems to create an is...
Patrick Salamin, Daniel Thalmann, Fréd&eacu...
COLCOM
2005
IEEE
14 years 2 months ago
Distributed floor control protocols for computer collaborative applications on overlay networks
— Computer supported collaborative applications on overlay networks are gaining popularity among users who are geographically dispersed. Examples of these kinds of applications i...
Shankar M. Banik, Sridhar Radhakrishnan, Tao Zheng...
SI3D
2005
ACM
14 years 2 months ago
Geopostors: a real-time geometry / impostor crowd rendering system
The simulation of large crowds of humans is important in many fields of computer graphics, including real-time applications such as games, as they can breathe life into otherwise...
Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'...
SSDBM
2009
IEEE
119views Database» more  SSDBM 2009»
14 years 3 months ago
Identifying the Most Endangered Objects from Spatial Datasets
Abstract. Real-life spatial objects are usually described by their geographic locations (e.g., longitude and latitude), and multiple quality attributes. Conventionally, spatial dat...
Hua Lu, Man Lung Yiu