We present an automatic face recognition approach, which relies on the analysis of the three-dimensional facial surface. The proposed approach consists of two basic steps, namely ...
Xuebing Zhou, Helmut Seibert, Christoph Busch, Wol...
HPC scientific computational models are notoriously difficult to develop, debug, and maintain. The reasons for this are multifaceted — including difficulty of parallel programm...
Steve Quenette, Louis Moresi, P. D. Sunter, Bill F...
The inherent complexity of biomedical systems is well recognized; they are multi-scale, multi-science systems, bridging a wide range of temporal and spatial scales. This article r...
This paper proposes a novel approach to motion capture
from multiple, synchronized video streams, specifically
aimed at recording dense and accurate models of the structure
and ...
Yasutaka Furukawa (University of Washington), Jean...
In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...