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VC
2010
168views more  VC 2010»
13 years 4 months ago
From sentence to emotion: a real-time three-dimensional graphics metaphor of emotions extracted from text
This paper presents a novel concept: a graphical representation of human emotion extracted from text sentences. The major contributions of this paper are the following. First, we p...
Stéphane Gobron, Junghyun Ahn, Georgios Pal...
CVPR
2001
IEEE
14 years 11 months ago
Optimal Texture Map Reconstruction from Multiple Views
The recovery of 3D models from multiple reference images involves not only the extraction of 3D shape, but also of texture. Assuming that all surfaces are Lambertian, the resultin...
Lifeng Wang, Sing Bing Kang, Richard Szeliski, Heu...
SI3D
2006
ACM
14 years 3 months ago
Variance shadow maps
Shadow maps are a widely used shadowing technique in real time graphics. One major drawback of their use is that they cannot be filtered in the same way as color textures, typica...
William Donnelly, Andrew Lauritzen
IROS
2009
IEEE
126views Robotics» more  IROS 2009»
14 years 4 months ago
Engineering self-adaptive modular robotics: A bio-inspired approach
— In nature, animal groups achieve robustness and scalability with each individual executes a simple and adaptive strategy. Inspired by this phenomenon, we propose a decentralize...
Chih-Han Yu, Radhika Nagpal
IJVR
2008
119views more  IJVR 2008»
13 years 9 months ago
Agent-based Intelligence Decision Support System for Virtual Greenhouse
In facility agriculture, it is an urgent problem to design and choose the type and facility of greenhouse based on user's requirements, which are always difficult to express c...
Wei Wei, Xinyu Guo, Shenglian Lu, Chunjiang Zhao