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DSN
2011
IEEE
12 years 7 months ago
High performance state-machine replication
Computer systems are usually made fault tolerant through replication. By replicating a service on multiple servers we make sure that if some replicas fail, the service can still b...
Parisa Jalili Marandi, Marco Primi, Fernando Pedon...
ISCAPDCS
2004
13 years 9 months ago
Transnet Architecture and Logistical Networking for Distributed Storage
This paper addresses the possibility that IP, in the role of the common service, is not as general as is needed in order to directly address application requirements, including sc...
Micah Beck, Ying Ding 0002, Terry Moore, James S. ...
ICPADS
2002
IEEE
14 years 20 days ago
Sago: A Network Resource Management System for Real-Time Content Distribution
Abstract— Content replication and distribution is an effective technology to reduce the response time for web accesses and has been proven quite popular among large Internet cont...
Tzi-cker Chiueh, Kartik Gopalan, Anindya Neogi, Ch...
CORR
2008
Springer
145views Education» more  CORR 2008»
13 years 7 months ago
Decentralized Overlay for Federation of Enterprise Clouds
This chapter describes Aneka-Federation, a decentralized and distributed system that combines enterprise Clouds, overlay networking, and structured peer-to-peer techniques to crea...
Rajiv Ranjan, Rajkumar Buyya
MIDDLEWARE
2007
Springer
14 years 1 months ago
A Utility-Aware Middleware Architecture for Decentralized Group Communication Applications
Abstract. The success of Internet telephony services like Skype illustrates the feasibility of utilizing unstructured Peer-to-Peer (P2P) networks as an economical platform for supp...
Jianjun Zhang, Ling Liu, Lakshmish Ramaswamy, Gong...