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MVA
2007
193views Computer Vision» more  MVA 2007»
13 years 9 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger
NETWORKING
2007
13 years 9 months ago
Construction of a Proxy-Based Overlay Skeleton Tree for Large-Scale Real-Time Group Communications
Abstract. We consider the problem of constructing a proxy-based overlay skeleton tree (POST) in the backbone service domain of a two-tier overlay multicast infrastructure. Spanning...
Jun Guo, Sanjay Jha
ECIS
2004
13 years 9 months ago
IS Process Innovation Unlearning in Organisations
This paper identifies mechanisms that affected over 200 Information System Process Innovation (ISPI) unlearning decisions in three organisational environments over a period that s...
Erja Mustonen-Ollila
ECEH
2006
120views Healthcare» more  ECEH 2006»
13 years 9 months ago
Efficient Networking for Pervasive eHealth Applications
: This paper presents the networking architecture developed in the CASCOM research project. This architecture provides an efficient and reliable communication support and service d...
Heikki Helin, Tim Van Pelt, Michael Schumacher, Ah...
DOA
2001
94views more  DOA 2001»
13 years 9 months ago
How to Monitor and Control Resource Usage in Mobile Agent Systems
The Mobile Agent technology has already shown its advantages, but at the same time has already remarked new problems currently limiting its diffusion in commercial environments. A...
Paolo Bellavista, Antonio Corradi, Cesare Stefanel...