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NETGAMES
2005
ACM
14 years 4 months ago
Game server selection for multiple players
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
WIOPT
2011
IEEE
13 years 2 months ago
Distributed function computation in networks: A joint delay-energy perspective
Abstract—This paper considers the following network computation problem:
Nikhil Karamchandani, Massimo Franceschetti
GECCO
2007
Springer
142views Optimization» more  GECCO 2007»
14 years 5 months ago
Simulations of egoistic and altruistic behaviors using the vidya multiagent system platform
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...
Marcelo Souza Pita, Fernando Buarque de Lima Neto
ASUNAM
2011
IEEE
12 years 10 months ago
DisNet: A Framework for Distributed Graph Computation
—With the rise of network science as an exciting interdisciplinary research topic, efficient graph algorithms are in high demand. Problematically, many such algorithms measuring...
Ryan Lichtenwalter, Nitesh V. Chawla