We apply the concept of “games with a purpose” to NPcomplete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a sch...
Unreliable fault detectors can be used to solve the consensus problem in asynchronous distributed systems that are subject to crash faults. We extend this result to asynchronous d...
Kim Potter Kihlstrom, Louise E. Moser, P. M. Melli...
Abstract. A controller is an environment for a system that achieves a particular control objective by providing inputs to the system without constraining the choices of the system....
Luca de Alfaro, Thomas A. Henzinger, Freddy Y. C. ...
Abstract. We present an encoding for (bound) processes of the asynchronous CCS with replication into open Petri nets: ordinary Petri nets equipped with a distinguished set of open ...
— In this paper, a distributive non-cooperative game is proposed to perform sub-channel assignment, adaptive modulation, and power control for multi-cell multi-user Orthogonal Fr...