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» Distributed Interaction in Virtual Spaces
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126
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SENSYS
2003
ACM
15 years 8 months ago
GEM: graph eMbedding for routing and data-centric storage in sensor networks without geographic information
The widespread deployment of sensor networks is on the horizon. One of the main challenges in sensor networks is to process and aggregate data in the network rather than wasting e...
James Newsome, Dawn Xiaodong Song
HASE
1997
IEEE
15 years 7 months ago
Automated Computation of Decomposable Synchronization Conditions
: The most important aspect of concurrent and distributed computation is the interaction between system components. Integration of components into a system requires some synchroniz...
Gilberto Matos, James M. Purtilo, Elizabeth L. Whi...
126
Voted
HPCA
2011
IEEE
14 years 6 months ago
HAQu: Hardware-accelerated queueing for fine-grained threading on a chip multiprocessor
Queues are commonly used in multithreaded programs for synchronization and communication. However, because software queues tend to be too expensive to support finegrained paralle...
Sanghoon Lee, Devesh Tiwari, Yan Solihin, James Tu...
125
Voted
ACMACE
2007
ACM
15 years 6 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
117
Voted
VLDB
2004
ACM
163views Database» more  VLDB 2004»
15 years 8 months ago
Compressing Large Boolean Matrices using Reordering Techniques
Large boolean matrices are a basic representational unit in a variety of applications, with some notable examples being interactive visualization systems, mining large graph struc...
David S. Johnson, Shankar Krishnan, Jatin Chhugani...