Sciweavers

1045 search results - page 8 / 209
» Distributed Interaction in Virtual Spaces
Sort
View
WETICE
2000
IEEE
13 years 11 months ago
Workspace Awareness in Mobile Virtual Teams
Staying aware of each other in cooperative team work is something we take for granted in the everyday world, even if collaboration is not continuously face-to-face, and team membe...
Alois Ferscha
ISVC
2010
Springer
13 years 5 months ago
A Framework for Visual and Haptic Collaboration in Shared Virtual Spaces
We propose a framework for visual and haptic collaboration in X3D/VRML shared virtual spaces. In this collaborative framework, two pipelines—visual and haptic—complement each o...
Lei Wei, Alexei Sourin, Herbert Stocker
PUC
2002
165views more  PUC 2002»
13 years 6 months ago
Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
PERVASIVE
2011
Springer
12 years 9 months ago
Hybrid Prototyping by Using Virtual and Miniature Simulation for Designing Spatial Interactive Information Systems
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...
IV
2002
IEEE
110views Visualization» more  IV 2002»
13 years 11 months ago
Visualizing the Spatial and Temporal Distribution of User Interaction Data Collected in Three-Dimensional Virtual Worlds
This paper reports work in progress on the analysis and visualization of the spatial and temporal distribution of user interaction data collected in threedimensional (3-D) virtual...
Katy Börner, William R. Hazlewood, Sy-Miaw Li...