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ISMAR
2006
IEEE
14 years 3 months ago
An event architecture for distributed interactive multisensory rendering
We describe an architecture for coping with latency and asynchrony of multisensory events in interactive virtual environments. We propose to decompose multisensory interactions in...
Timothy Edmunds, Dinesh K. Pai
ICDE
2009
IEEE
121views Database» more  ICDE 2009»
14 years 3 months ago
Scalability for Virtual Worlds
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
ICPP
2007
IEEE
14 years 3 months ago
VIRE: Active RFID-based Localization Using Virtual Reference Elimination
RFID technologies are gaining much attention as they are attractive solutions to many application domains. Localization based on active RFID technologies provides a much needed ad...
Yiyang Zhao, Yunhao Liu, Lionel M. Ni
GRID
2007
Springer
14 years 3 months ago
Fair resource sharing in hierarchical virtual organizations for global grids
— In global Grid computing, users and resource providers organize various Virtual Organizations (VOs) to share resources and services. A VO organizes other sub-VOs for the purpos...
Kyong Hoon Kim, Rajkumar Buyya
CCGRID
2008
IEEE
14 years 3 months ago
Xen-Based HPC: A Parallel I/O Perspective
Virtualization using Xen-based virtual machine environment has yet to permeate the field of high performance computing (HPC). One major requirement for HPC is the availability of ...
Weikuan Yu, Jeffrey S. Vetter