We describe an architecture for coping with latency and asynchrony of multisensory events in interactive virtual environments. We propose to decompose multisensory interactions in...
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
RFID technologies are gaining much attention as they are attractive solutions to many application domains. Localization based on active RFID technologies provides a much needed ad...
— In global Grid computing, users and resource providers organize various Virtual Organizations (VOs) to share resources and services. A VO organizes other sub-VOs for the purpos...
Virtualization using Xen-based virtual machine environment has yet to permeate the field of high performance computing (HPC). One major requirement for HPC is the availability of ...