Debugging multi-agent systems, which are concurrent, distributed, and consist of complex components, is difficult, yet crucial. In earlier work we have proposed mechanisms whereby...
Software systems are becoming more open, distributed, pervasive, and connected. In such systems, the relationships between loosely-coupled application elements become non-determini...
Abstract—While measures such as raw compute performance and system capacity continue to be important factors for evaluating cluster performance, such issues as system reliability...
William M. Jones, John T. Daly, Nathan DeBardelebe...
Supporting awareness of other cooperators is an idea that holds promise for improving the usability of real-time distributed collaborative graphics design systems. However, networ...
We present a flexible framework for throttling attackers in peerto-peer media streaming systems. In such systems, selfish nodes (e.g., free riders) and malicious nodes (e.g., DoS ...