Sciweavers

747 search results - page 51 / 150
» Distributed Pagerank for P2P Systems
Sort
View
NETGAMES
2006
ACM
14 years 3 months ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...
WWW
2004
ACM
14 years 10 months ago
Site-to-site (s2s) searching using the p2p framework with cgi
Peer-To-Peer (P2P) networks like Gnutella improve some shortcomings of Conventional Search Engines (CSE) such as centralized and outdated indexing by distributing the search engin...
Wan Yeung Wong
ICC
2008
IEEE
118views Communications» more  ICC 2008»
14 years 4 months ago
Optimal Quality-of-Experience Design for a P2P Multi-Source Video Streaming
—We consider the design of a P2P network for the distribution of real-time video streams through the Internet. We follow a multi-source approach where the stream is decomposed in...
Ana Paula Couto da Silva, Pablo Rodríguez-B...
PVLDB
2010
135views more  PVLDB 2010»
13 years 8 months ago
P2PDocTagger: Content management through automated P2P collaborative tagging
As the amount of user generated content grows, personal information management has become a challenging problem. Several information management approaches, such as desktop search,...
Hock Hee Ang, Vivekanand Gopalkrishnan, Wee Keong ...
GI
2004
Springer
14 years 3 months ago
An Architecture Concept for Mobile P2P File Sharing Services
Abstract: File-sharing in mobile networks has differing demands to a P2P architecture. Resource access and mediation techniques must follow constraints given in 2.5G/3G networks. E...
Frank-Uwe Andersen, Hermann de Meer, Ivan Dedinski...