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TOG
2012
271views Communications» more  TOG 2012»
11 years 11 months ago
Mass splitting for jitter-free parallel rigid body simulation
We present a parallel iterative rigid body solver that avoids common artifacts at low iteration counts. In large or real-time simulations, iteration is often terminated before con...
Richard Tonge, Feodor Benevolenski, Andrey Voroshi...
WSC
1998
13 years 10 months ago
Internet-based Simulation using Off-the-shelf Simulation Tools and HLA
The United States Department of Defense's High Level Architecture for Modeling and Simulation (HLA) provides a standardized interface for distributed simulations. The recent ...
Steffen Straßburger, Thomas Schulze, Ulrich ...
FGCS
2007
160views more  FGCS 2007»
13 years 8 months ago
Distributed data mining in grid computing environments
The computing-intensive data mining for inherently Internet-wide distributed data, referred to as Distributed Data Mining (DDM), calls for the support of a powerful Grid with an e...
Ping Luo, Kevin Lü, Zhongzhi Shi, Qing He
ATAL
2005
Springer
14 years 2 months ago
Enforceable social laws
In this paper we study the enforcement of social laws in artificial social systems using a control system. We define the enforceable social law problem as an extension of Tennen...
Guido Boella, Leendert W. N. van der Torre
ATAL
2005
Springer
14 years 2 months ago
Comparative analysis of top-down and bottom-up methodologies for multi-agent system design
Traditionally, top-down and bottom-up design approaches have competed with each other in Algorithmics and Software Engineering. In the top-down approach, design process starts wit...
Valentino Crespi, Aram Galstyan, Kristina Lerman