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SIGCOMM
1995
ACM
14 years 7 days ago
Log-Based Receiver-Reliable Multicast for Distributed Interactive Simulation
Reliable multicast communication is important in large-scale distributed applications. For example, reliable multicast is used to transmit terrain and environmental updates in dis...
Hugh W. Holbrook, Sandeep K. Singhal, David R. Che...
WSC
2004
13 years 10 months ago
An Architecture for Distributed Simulation Games
In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
Stijn-Pieter A. van Houten, Peter H. M. Jacobs
FTDCS
1999
IEEE
14 years 1 months ago
A Simulation Model of Task Cluster Scheduling in Distributed Systems
This paper addresses issues of task clustering-the coalition of several fine grain tasks into single coarser grain tasks called task clusters+md task cluster scheduling on distrib...
Helen D. Karatza
CCGRID
2003
IEEE
14 years 2 months ago
Scheduling Distributed Applications: the SimGrid Simulation Framework
— Since the advent of distributed computer systems an active field of research has been the investigation of scheduling strategies for parallel applications. The common approach...
Arnaud Legrand, Loris Marchal, Henri Casanova
WSC
2001
13 years 10 months ago
Distributed simulation with incorporated APS procedures for high-fidelity supply chain optimization
Tactical and operational planning for manufacturing enterprises are more important today than ever before as their supply chains span the globe. Two state-of-the-art technologies ...
Peter Lendermann, Boon-Ping Gan, Leon F. McGinnis