In this paper, we address the problem of energy-conscious cache placement in wireless ad hoc networks. We consider a network comprising a server with an interface to the wired net...
Scheduling meetings among agents can be represented as a game - the Meetings Scheduling Game (MSG). In its simplest form, the two-person MSG is shown to have a price of anarchy (Po...
The L2 cache is commonly managed using LRU policy. For workloads that have a working set larger than L2 cache, LRU behaves poorly, resulting in a great number of less reused lines...
Unstructured peer-to-peer infrastructure has been widely employed to support large-scale distributed applications. Many of these applications, such as locationbased services and m...
Advances in networking and content delivery systems are enabling new challenging provisioning scenarios where a growing number of users access Video on Demand (VoD), possibly whil...